Fantasy Novel

Book - 2011
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Be careful what you wish for. Really. Because wishes are bad. Very bad. They can get you trapped in fantasy worlds full of killer bunny rabbits, evil aunts, and bothersome bacteria, for example. Or at least that's Ralph's experience. He's been asked to spend the summer with his strange British relatives at their old manor house in order to set up their Wi-Fi network.

But there's much more going on than Internet access, of course. It's just that nobody told Ralph any of it. He's a gamer, sure. But this game is much stranger-and much funnier-than anything to be found on his Xbox.

With wit, thrills, and a Terry Pratchett-esque spin, E. Archer takes fantasy fans and (slightly) grown-up wimpy kids on a magical romp.

Publisher: New York : Scholastic, c2011.
ISBN: 9780545160407
Branch Call Number: J ARC
Characteristics: 310 p. ; 22 cm.


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(Staff) Elaine Bird Mar 04, 2013

Ralph is not allowed to make wishes but that all changes the summer he visits his cousins in England to set up their wifi network. Adventures abound. Fairies, fractured fairy tales, the underworld and other oddities all make up the wish adventures that odd Aunt Chessie grants to each cousin. The narrator can't keep up and tries hard to keep out of the story but can't seem to do it. It's quite a different book but enjoyable and funny.

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